Green & blue circuits share a line going in. IMPORTANT: Guide will be updated for Full Release when I can find the time to do so! Belt balancers utilize the mechanic that splitters output items in a 1:1 ratio onto both their output belts. The 4 line meta comes from a time of fixed underground lengths and the need for even balancer sizes. - One reddit post mentions the use of cargo wagons as a means to increase throughput and reduce the size of a bus. I've had many playthroughs of the vanilla and mildly modded factorio but until now have consisted of main bus's of ingredients and trains that only bring ores from long distances to feed the fires. 3 is not wise since it is hard to tap properly and rebalance. That means that a splitter connected to two input belts will evenly distribute those items onto the the two output belts. If what you're going for is launching one satellite (beating the game) and researching all techs (for the achievement), in my experience you don't really need a "full" bus. 1 Rocket every 5 min "ONLY" requires one blue belt of steel and 7 copper if your curious. All purchases through these links help out the channel and when possible also give you guys discounts!Epic Games Store: https://www.epicgames.com/store/en-US/?epic_affiliate=jd-plays\u0026epic_gameId=undefinedHumble Bundle Store: https://www.humblebundle.com/?partner=jdplaysHow to find me?-----------------------------------------------------Feel bad about Adblocker? - What to have on the main bus :: Factorio General Discussions With splitter priorities that were added in 0.16 it is very simple to split off a belt from a main bus while ensuring good throughput properties. by astroshak Thu Jan 10, 2019 2:08 am, Post How many bus stops and stations are there in Hamburg? Make sure the empty side is across from the inserter! It's all about trial and error as you start out, you can't be afraid to build something and let it run for a few hours to see how it works - if its not working right delete it and try something else. - - Yet! Look into what products use your resources and how many of those resources you can produce. Definitely 4 green circuits. Neatness matters! The resulting balancer is usually larger than a balancer that was initially designed to be throughput unlimited. Would you say that I should have more chopper and iron? Hamburg, Pristina Therefore, I usually go down to two. When one wants to use the items on their bus one could directly take items off the bus as if it is just a belt, though that would mean an extremely long bus and useless lengths of other belts. This page was last edited on 23 November 2020, at 11:18. I still need to put skynet back in =P. Bus terminal is located approximately 2.2 km from the city centre, which is approximately a 10 minute ride. Community-run subreddit for the game Factorio made by Wube Software. - The concept of a Main Bus is to put the most used and useful ingredients in a central spot to use for assembling machines. Place a regular inserter and a long armed inserter to feed each Science assembler. Thus up to a full belt can be delivered and the remaining resources can go through on the main bus. - Taking two belts off of this won't produce two belts worth of output, the middle one only carries half a belt to each side! All trademarks are property of their respective owners in the US and other countries. Sharing makes us all stronger and more inspired to come up with new ideas! Due to the design of the whole base, there are 4 main rails that come in from each direction and pass through a big lane junction. The following designs have the additional property that if the incoming belts are fully saturated then the split-off belt will be full (recall that a single splitter with a single full input belt will by default split off a half-filled belt). I agree with Hedning, that it depends on whether you want to launch one satellite and then say "game over" (and start over), or continue on, and see how many satellites you can launch, and build a mega-base! Some of the most popular companies departing from Hamburg are: Comati PSG, DTG Deutsche Touring GmbH, Sindbad, Union Ivkoni, Winew and Rute Auto. Frankfurt (Airport), Hamburg Press J to jump to the feed. I ment it more like a general thing like if someone has a favorite setup they use it a cool to learn stuff from others like having 8 copper lines instead of just 4. Valve Corporation. 4 iron and 4 copper is fine. Using a non-prioritizing split-off will only distribute the shortage, not magically create more production. Whether one uses a bus is often decided before starting a map or when first building an array of furnaces. Factorio SPLITTING OFF THE BUS How to Split off the bus 1.0 Tips and Tricks done quick - YouTube Buy Factorio here: https://www.humblebundle.com/store/factorio?partner=jdplaysMore. How many main bus lines do you generally use? - Factorio Forums There are numerous main bus blueprint designs you can choose from and use when in a match. This is the case because they use more splitters than the minimum required amount of splitters for a throughput unlimited balancer. Green Science will share the other side. by Miravlix Thu Feb 07, 2019 11:19 am, Powered by phpBB Forum Software phpBB Limited. Hamburg, Frankfurt 0eNqVld9ugyAUxl/FnKstwRbwT1sfY7fL0mhLHIlFh9DMGN99qO1mWrrCFfHI9+NwvgP0UFSaNZILBVkP/FCLFrL3HlpeirwaY6prGGRw5lJpE0Eg8tMYmGeEFAYEXBzZN2RkQB7Kt4WSWpVcsdNC1lRcKSYXsshBpmQu2qaWKixYpRbiePhAwITiirN509NHtxf6VJhlMvKIgaCpWyOrxbiqQYUUQWeGeBgTusFQdwz5BxN5ZxPZMLE3htowiTMGXykIjlyyw/wrtjBT70LdQKkFuvmFamO7LGVtxidY01bXXqq1avTYNXfgrW8hsa2Ou/v2tqS1SubEiA1BsKcX+HnVCPH1lzhAqb8X+M8KLh44QSKHIl6sxavEIVHvQ2I3JvEx13rMSOqCwBeEPYuN72as9wbZ+p5OgzEX7HQZZ4tnBkGVG52J0XDaUyB5+amCl6IL1nqtBf/SbE9fg9xMPTPZTuA0jmmabiihu2H4AQXcOK0=, 0eNqVlNFugzAMRX8F+WmTwkpSSlc+Y6/TVEEbdZZoYMGphir+fYZOHVrTijwhQu7J9Y3xGcrK6caiIcjPgLvatJC/n6HFgymqYY26RkMOJ7TkeEWAKY7DwmVHrKAXgGavvyGXvQhQvk2UyqtE0seJrKmQSNuJbDlDRrYwbVNbiktd0USc9h8CtCEk1Jeix5dua9yx5GNyeY8hoKlbltVmOJVRMW/t+JH2g6F/GDUbkzygLIPNLH2YNBijfJjVbMzVjIA9Wr27fFIeZnZ707cJvaweuFpfCY6v2B5szc/HWQ++ftumdtS4oUFuuK+hoSU+d5sZ9cXXAqUPIZPA3L1GpAy9Pb8ZFRx38pc2mjthy+BO97tLQ+L2tpNcBXSk30QWWov3p5XrwBHCFJ5t4xzMJxNeQFWwjNdUPFYUWTx8UvRUdtHCLZzBL6e36jkqeetJ23bkZmmqsmytpNr0/Q+uzw2D. While I might leave room for 4x iron/copper, 2x everything else, the setup normally doesn't live long enough for me to flush it out completely. Mister's Bar and Lanes. So you should generally have 4 iron, 4 copper, 4 green circuits, and then you can do 2/2 steel/plastic to start out, then as you progress and get other resources made you can either leave them local (for gears/copper wire) or add them to the main bus on belts of 2 - so red circuits, maybe batteries etc. Please see the. If you believe your item has been removed by mistake, please contact, This item is incompatible with Factorio. Creating a train grid factory : r/factorio - reddit.com 2 iron, 2 copper, 1 red circuits, half and half blue/batteries, 2 plastic, green circuits, 2 steel. Re: How many main bus lines do you generally use? Youre allowed to do your bus as you see fit. And instead of rebalancing you can use priority splitters. You are very welcome! if its easier on the group to explain, I'd be happy to be suggested a video that covers such dilemmas and any others that I'm not yet imagining. The following amenities are available at Bus terminal bus stop: ATM, Toilet, Luggage storage, Kiosk and Coffee bar Near the bus stop in Bus terminal you can also find: Train station (387 m) and Parking (203 m) In case that you wish to continue your journey from the bus stop, you can find . Each of these is essential to your main bus design: Iron Plates x4 (recommend x8) Copper Plates x4 (recommend x8) Steel Plates x1 (recommend x2) Green Circuits x2 (recommend x4) Red Circuits (Advanced Circuits) x1 (recommend x2) Blue Circuits (Processing Units) x1. Hamburg, Kolding Reddit and its partners use cookies and similar technologies to provide you with a better experience. - By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. it really stacks up over the 5/6 process steps to make a rocket. Place these one tile away from the Red Science output belt. Upgrade belts when more throughput is needed. by Hannu Wed Jan 30, 2019 7:28 am, Post Balancer mechanics - Factorio Wiki Provide all of their own modular factories and feed them with trains, and merely replace a certain part of the build once it runs out. This allows for expanability of systems, and easy pulling from the Bus. That means that a splitter can be used to put an equal amount of items on two belts. Incredibly helpful, thanks for the effort. A good example of this are copper cables as they consume more space on a belt than in the form of copper plates. Bring the belt to the target lane, then split off, making sure you make the T-junction BEFORE connecting it to ensure that product fills only a single side of the belt. Keep the main bus, build your new base close to it. Comati PSG Zentral-Omnibus-Bahnhof Bus terminal, Hamburg, Comati PSG Zentral-Omnibus-Bahnhof Bus terminal. - 1 full input belt gets split into two 50% full belts which get split into 4 belts that are each 25% full. This is sometimes done to get Items crafted into a chest for personal use like pipe which only uses Iron plates. Hmm I was doing 2 lines for green 1 each for blue and red and i also space my lines 4 spaces apart for all my fluids and a litter needs. Valve Corporation. When logistic robots are available one might start moving some items by robots instead of using the bus. This means I still have throughput on my iron/copper busses for other things. When you find yourself needing an extra component that is used for very few items, (like stone, stone bricks, or coal), either run a line to the side of the main bus, ending it at the assemblers, or carry the materials in via robots & requester chests. Pristina, Hamburg Steam Community :: Guide :: Factorio: How to Build a Main Bus How many main lines of base resources( copper. Using iron plates as index 100: Copper: 78 Steel: 7 Plastic: 15 Coal: 13 Iron Gear: 6 Electronic Circuit: 38 Advanced Circuit: 6 Stone Brick: 2 Note that this is for science only. That means that a splitter can be used to put an equal amount of items on two belts. - Hamburg Create an account to follow your favorite communities and start taking part in conversations. Maintaining a main bus would require you a lot of effort and time to do it, including re-balancing your belts. http://www.doomeer.com/factorio/#1132bbbbbbbbbbrrgrrrrrgrrrgrgrrrrrrrrrgrrrrrrB10rB12rB24rrrrgrrrrrrrrrrrrrrrrrrrrrrrrrrrA1rrrA1rrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr. You can replace splitters and undergrounds similarly by just placing upgraded versions on top of the old, (without the need to deconstruct them). - Hamburg, Flensburg These items are often just put into chests for personal use rather than on a bus. If you look at popular bus designs most of them seem to have 4 belts with 2 spaces in between. - I hope to cover everything in the series, but if you can't find something in the playlist above please leave a comment and I'll try to make a video on it.Today we covered how to split off a main bus, using priority splitters in both a waterfall and a reverse waterfall method, as well as more traditional main bus splits which take 25% off each lane.Map Download https://drive.google.com/open?id=1tP8lTMwijmavLCTsXYDTlB6xoNbfbFOlBlueprint String: https://drive.google.com/open?id=1ML-UGyxwLOSfpIKC9G6L35IXkPqNOMImFactorio is a game in which you build and maintain factories.You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. - People Also Viewed. (I normally skip red belts and go straight to blue to save myself the annoyance of replacing the bus 2 times). Some people build these assemblies off to the side, or transport these products by train as they run out of space near the beginnings of their factory. For a comparison of belt, logistic robot and railway transport systems, refer to the Transport use cases tutorial. Instead, I have a decentralized system where separate modular areas have inputs/outputs delivered/retrieved by train. If you want to get away from spaghetti designs, building a Main Bus will allow you to reach a vast throughput of materials through your factory. Plastic x1 (recommend x2) Batteries x1. I've had many playthroughs of the vanilla and mildly modded factorio but until now have consisted of main bus's of ingredients and trains that only bring ores from long distances to feed the fires. Id like to consider starting a train-grid factory that I see people use and I'm just theorizing that I'll come into the issue of picking up ingredients. by Serenity Thu Jan 10, 2019 12:18 pm, Post Stealth Optional is supported by its audience. There are also over 200 trains on the map.Overall a very impressive and extremely satisfying base, both visually and with its huge and efficient production capabilities. Balancers that are output balanced distribute evenly to all output belts/belt lanes. The bottleneck in this balancer is that the two middle belts only get input from one splitter. This is a good measure to combat "spaghetti factories" as it forces someone to plan a structured layout and move everything to use items from the bus. I'm not a fan of linear buses, but I would urge you to plan out a production target and design according to that. Split off iron in two places (for throughput), and a half-belt of green circuits. Split off a full belt of red circuits to go closest to the assemblers, since they are needed in highest quantity. For very large amounts of items railways may be a better alternative that can not only carry large amounts of ore but also the intermediate and end-products. ): http://www.xtermvideos.com-----------------------------------------------------My Merchandise: https://www.designbyhumans.com/shop/Xterminator/My Website (Blueprints, Mod Lists, \u0026 More! The following are 2 designs for a split-off off a 2-wide bus (by reddit user /u/unique_2). I also have a return bus that carries science packs back to the lab area. As of 0.16 Splitters can prioritize one in- and output lane, therefore the above design can supply fully saturated belts if the splitters are set up in a way that prioritizes the output belt (to earlier production) rather than letting items go on. Some players eventually phase out the main bus entirely in favor of robots. Hamburg, Siegen Once you've decided, proceed with collecting all the resources necessary to construct your main bus. Here is a checklist of those: READ MORE: Rust game file size: How big is the download? By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. This may happen at a later stage in the game up to which a bus is a very good tool to reduce clutter. The width of the bus can become a problem if it is very wide. Input balanced lane balancers draw evenly from each side of the input belt, while output balanced lane balancers output evenly onto each lane of the output belt. If a universal balancer is throughput limited, the bottleneck may be in the loops or the balancer itself. There is no real right answer just whatever works best for your set up. But for some other parts of the bus you can easily do 6 belts next to each other If you need more inject more material later instead of widening the bus. Players sometimes choose to only build on one side of the bus until they can estimate that they won't need more belts on the bus. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Place Assemblers: 1 crafting Iron Gear Wheels, 1 each for belts and assemblers, then 8-10 for Green Science. by astroshak Thu Jan 10, 2019 1:44 am, Post https://steamcommunity.com/sharedfiles/ =754378586. In place they are used sparingly, 1 gear factory provides more than enough for an assembly line, and they can be placed such that the iron comes on half the assembly line, and the gears are placed on the other half. They are also inefficient to belt -- 1 copper plate makes 2 copper cables, inflating the need for belts by two-fold! You need to sign in or create an account to do that. A guaranteed method to achieve throughput unlimited balancers is to place two balancers back to back that fulfil the first condition for throughput unlimited balancers (100% throughput under full load). It comes out 83 iron/sec (3.11 red belts), 104 cu/sec (3.9 red belts), and 56 green circuit/sec (2 red belts). A recommended number is two free spaces for every group of four belts, although leaving more space can be useful too. You're going to need more than a single belt of iron and copper. Generally my main bus consists of iron plate, copper plate, and coal. I usually go for KatherineOfSky's bus, especially in vanilla or slightly modified vanilla play, which is this: My own personal Factorio super-power - running out of power. All trademarks are property of their respective owners in the US and other countries. For the belt close to the assembler, split off half a lane of iron plates. It will just depend on you on which design you would do as long as the conveyor belt is included. Although a main bus can give you a huge advantage, it's still up to you if you want to use it. Balancers are used to evenly distribute items over multiple belts or multiple belt lanes. It includes all the methods you need to take the designs and blueprints from the beginning on constructing your main bus, all the way up to using it to gain the advantage. I am currently thinking bigger now and starting a new game with a starter base and then working on building 'towns' that each produce stuff and use trains instead of a main bus to move supplies between the towns. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.#Factorio1.0 #FactorioFundamentals #Tutorial-----------------------------------------------------Want to help out the channel? I've never been a fan of the central bus. The design shown here makes sure that the belts on the right side are filled first, so belts can be taken from the right every time without the need to further rebalance. Place assemblers in a grid-like pattern as shown, adding belts, inserters, and power poles. Id like to consider starting a train-grid factory that I see people use and I'm just theorizing that I'll come into . But when you discover the most important ones, you'll eventually have a grasp on it. Hamburg, Giessen I love using helmod to do all calculations in-game, but of course a spreadsheet is fine as well. Place Concrete or Stone Brick under a couple lanes of your bus & in one of the spaces between lanes (at a minimum) since it gives you a speed boost when running. 33 $$ Moderate Sports Bars, Bowling, American (Traditional) Broadway Sports Center. Some items are a good candidate to be built "on-site" meaning not carried by the bus but rather made where they are needed. Glad you found it useful! Here are some things people have put on their bus in the past: Each of these items would get a dedicated line of belts from which one would draw from if there is a need for the item. In Factorio, having a main bus is an advantage, however it must be well-designed to make sure that it could be used properly and efficiently. As others have said the main bus simply acts as a buffer - remember that it's not your resource pool. You'll want production running while you work to keep you supplied. by Rjskeet Thu Jan 10, 2019 1:05 am, Post Hamburg, Bremen This is a good measure to combat "spaghetti factories" as it forces someone to plan a structured layout and move everything to use items from the bus. I tried using next-level products (i.e. This is especially deceiving when the item isn't moving and all belts have filled up as these belts can't carry the amount they lead one to believe they can. I kinda disagree on steel. through links on our site, we may earn an affiliate commission. Espaol - Latinoamrica (Spanish - Latin America), http://steamcommunity.com/sharedfiles/filedetails/?id=661582295, https://www.reddit.com/r/factorio/comments/4d3per/belt_balancer_compendium/, Red Circuits (Advanced Circuits) x1 (recommend x2). If you don't have red circuits yet, don't worry -- you're just planning for the future! for example, there will be dozens or trains that will want to get at the green circuits, so I will need train wait platforms but I'll need so many of them (have at least one wait platform for each train that wants green circuits just in case of bottlenecks) that there will be a whole grid just made up of wait platforms that not much room for actually making the circuits. Use the belt throughput numbers to determine how many lanes it should have. Kharkiv, Hamburg Now red belt can span 6 tiles, which is pretty good for parts of the bus. Putting a lane-balancer after an inherently balanced build that produces the item is also not necessary as then half of the production pauses and the other half fills the moving lane to saturation. Two science packs made efficiently and traveling together on the same belt! With that, here's a main bus guide for Factorio, including the blueprint, designs, as well as alternatives and other important details. Sulfuric Acid: Used for both batteries and Processing Units (Blue Circuits). Balancers that are throughput limited may not be able to provide maximum output if one or more outputs are blocked.